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MATCHMAKING, BOTS, CONTROLS, AND THE COMBINE UPDATE

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It’s time for an update on some conversations we started last week: Fortnite Matchmaking and Bots, along with the new control settings and The Combine playlist. But in case you missed in the Patch Notes, we’ve got an important announcement to share regarding Season X.


SEASON “X-TENSION”

Season X has been extended one week to conclude on Sunday, October 13. This also means an additional week to complete your Battle Pass, so jump in and lock down all those Season X rewards!

In the meantime, we’ve implemented new changes. The 10.40.1 patch included key improvements to The Combine playlist and the Zone Wars Limited Time Mode. Drop in on the full Patch Notes here.


UPDATE ON OUR NEW MATCHMAKING SYSTEM

So far, we’ve rolled out the new matchmaking system to select regions for Solo mode, and Duos is expected to arrive later this week.

With the rollout, we’ve seen a lot of discussion about potentially unfair competitive advantages from pooling players together across platforms and input devices. The new matchmaking system, however, accounts for various skill levels across different platforms and control inputs, and groups players of similar skill levels together.

Our goal with the new matchmaking system is to create fairer matches for all of our players, which includes special considerations for each platform. This means that where similar skill exists, players may be paired against opponents from ALL platforms — whether they’re using mouse + keyboard, a controller, or touch input. We are closely monitoring match analytics and your feedback, and we’ll make adjustments to ensure everyone is playing a fair match.

On the topic of smurfing, we’ve seen discussion around players smurfing as a way to have easier matches. Smurfing is a bannable offense. We see a bunch of negative behavior that occurs with smurfing and issues with gameplay integrity. If we see consistent reports and perceive that you are negatively impacting other players’ experiences, we will take appropriate action.

LATEST ON BOTS

As we’ve previously mentioned , we’re adding Bots as a way to help players improve their skill level. Before they’re added, we want to take the opportunity to answer some questions we’ve already seen pop up:

What happens with spectating if I am defeated by a Bot?
Instead of viewing the Bot that defeated you, you will view another remaining player. If you are the last remaining human player, the match will end.

Will I be able to party up with Bots? 
No, we’re not currently planning to support this functionality. You and your friends can still use The Robot Emote to dance together, however. 🙂

Can Bots use vehicles? Can Bots do 90s? 
Not yet, but long term we’re looking to see how far we can push our Bots.

Can I play a match entirely against Bots?
We’re looking into a “vs. Bot” mode as a means to sharpen your skills, explore the map, and help elevate your game to the next level.

What about Bots in Creative mode?
Bots will not be in Creative. This is something we will consider for our roadmap.


UPDATES ON THE COMBINE AND THE NEW CONTROLLER SETTINGS

Last week, we saw plenty of discussion about our “Aim High” blog, which covered new changes to aiming with a controller, as well as the debut of our new game mode, The Combine. Combing through your questions and feedback, here’s more context:

Can I go back to legacy Sensitivity settings for my controller??
You have the option to revert back to previous controller sensitivity settings, but we strongly encourage everyone to give the new settings a try. If controls feel off, you can try copying over your legacy settings. To do this, navigate to “Controller Settings,” turn on “Use Advanced Options,” and scroll down to select “Copy Legacy Settings”. If we make further adjustments or alter our plans, we will let you know.

Is there any news on control adjustments for keyboard and mouse players?
We know many of you are playing on keyboard and mouse, so we’re also discussing opportunities to improve control settings for all of you. As an example, we’re currently exploring an option that would allow KB/M players to adjust Build and Edit sensitivities.

How long will The Combine be available?
While The Combine was initially intended to help players adjust to our new aiming controls, we’ve already seen some amazing run-throughs and believe players will want to continue improving their skills and decreasing their times. As a result, we intend to keep The Combine as a core mode to Fortnite Battle Royale for the foreseeable future.

We’ll be closely following your feedback. Thanks for all the support!

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Battle Royale

Chapter 3 Season 2 Live Event: Everything we know so far

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The first live event of Chapter 3 is expected to take place in less than six weeks. Here’s everything we know so far, based on various leaks.

Leaked Map Stages

All future stages for the territories controlled by both The Seven and Imagined Order have been leaked by data-miner Hypex. The maps show the Resistance will retake control of most of the Island, leaving only Command Cavern and Loot Lake for the IO. The final stage will lead the story directly into a live event, with the Imagined Order having little options left for victory.

Leaked Quest Voice Line

Epic also recently added new voice lines for the upcoming Week 6 Quests which, when reviewed closely, appear to tease the main story of a new live event. The Agent Jones character claims “one of the IO’s Doomsday devices is now in production”, seemingly hinting that the new event could be related to Chapter 2 Season 2’s The Device, which was also focused around a “Doomsday Device”.

A transcript of the Agent Jones voice lines can be found below:

“This will not come as a surprise, but IO management loves Doomsday machines – loves them! There’s even a doomsday division at HQ, oh man their softball team is awful but they will one day destroy us all so… kind of a wash. We have very credible intel that one of the IO’s Doomsday devices is now in production. We need to find out everything we can while we still can. Hit the field, I’ll prep the cameras . . . I have a very bad feeling that we are not ready for what we’re gonna find out.”

Doomsday Landmark

According to Fortnite data-miner GMatrixGames, a new Landmark code-named ‘DDMachine’ has been added to the game’s tags, suggesting that the Doomsday Device described by Agent Jones could be added to the map in the future.

Less than six weeks remain until the potential live event. We’ll keep you updated with the latest leaks and official announcements.

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Battle Royale

Boogie Bomb and Rift-To-Go Unvaulted Until April 25

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In preparation for the upcoming item vote, the Boogie Bomb and Rift-To-Go have both been unvaulted for a trial period until April 25.

Players can now find the items scattered throughout the Island from Chests, Llamas, Supply Drops, Loot Sharks and ground loot. Once the short trial period ends on April 25 at 8AM ET, new gold funding stations will go live in-game on the following day to let players “fund” the item they want to see return permanently (for the rest of Season 2). The item that becomes 100% funded first will automatically be reintroduced to the loot pool as soon as the goal, of which the exact value is unknown, is reached.

We’ll keep you updated on which item gets unvaulted.

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Battle Royale

Leak: S.T.A.R.S. Team and El Chapulín Colorado to Return Very Soon

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Fortnite has re-added multiple Item Shop sections to its API, meaning they will be available very soon. Five existing sections have also been removed, suggesting Epic doesn’t plan to bring those Sets back to the Item Shop for a while.

Re-added Item Shop Sections:

  • S.T.A.R.S. Team
  • El Chapulín Colorado
  • Wu Wear (new)

Removed Item Shop Sections:

  • Silk Sonic
  • Chloe Kim
  • Cobra Kai
  • Jordan
  • Turn The Music Up

The ‘Wu Wear’ section, which was added to the API today, will contain the new Wu-Tang Clan cosmetics; featuring two Outfits, two Bundles and more.

We’ll keep you updated if any additional sections are changed.

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